using System;
using TTEngine.TTMath;

namespace TTEngine.Graphics
{
    // TODO: 需要以下类型:
    // - Color

    public struct PackedTextureElementInst
    {
        public System.Numerics.Vector3 pos; //0 + 12
        public float rotate;//12 + 4
        public System.Numerics.Vector2 scale; //16 +8
        public Color32 color;//24 + 4
        public ushort ElemID; //28 + 4(含对齐)  默认4字节对齐
        
    }
} 